Breath of the Wild keeps breaking apart with new techniques. Rocket Launches are still used, though rarely, after obtaining the Paraglider. Note: Some weapons need only one hit to completely cut a tree, in the case of the Woodcutters Axe, it needs two hits. You can skip right to that and watch it here. Over time, it grew to incorporate more tricks, including important “stasis launches.” That’s a technique where speedrunners would freeze an object, such as a rock or tree trunk, using Link’s stasis rune, smack it with a weapons like a sword or axe to prep it to fly into the air, and either grab onto it before it launched, and ride it great distances or allow themselves to get hit by it, using the damage to fly into the air. It's a bit more precise than other rocket launches. Crouch and quickly shoot an arrow as high as you can on the tree. All runs listed are single-segment/real-time attack, meaning the run was completed in one take from start to finish. Speedrunners make it look incredibly easy, particularly thanks to a trick that allows them to stun-lock Calamity Ganon’s final phase and keep smacking him until he’s dead. That means heading to the armory and also blowing up a wall along the way to grab a Royal Guard’s sword. You can let go early if necessary with B. Welcome to Season 3 of the TWW Randomizer, this time exclusively on ZeldaSpeedRuns. Start charging a spin and when you hit the tree, cancel the animation with B. I'm basically gonna paste its content here: With all of the big Baten Kaitos runs I did lately (100% in June, 99.92% co-op in July, 99.92% solo in August, and 100% again right now), I do realize that many people are bored with the game for now, which is totally understandable. Step back and jump onto the tree, keep holding upwards until Link hold onto the tree. From there, they are able to enter into shrines—starting with the Stasis Shrine—by using the shield to clip inside the structure and use the elevator to get inside. Yesterday, speedrunner sketodara01417 completed a speedrun for The Legend of Zelda: Breath of the Wild in slightly over half an hour. So I just posted a thread about it on Twitter. For a complete leaderboard that includes all the major Speedrun Categories, see the leaderboards on Speedrun.com. Returning to Breath of the Wild speedruns now shows a very different speedrun with some of the most jaw-dropping tricks I’ve seen in a game. The most drastic changes use a trick called the bullet time bounce. Sketodara nails it, ending with a speedrun that improves the Any% record by around 40 seconds.For a while, I’d let my gaze wander off Breath of the Wild. The following is a list of records set for Speedruns of games in The Legend of Zelda series. Epona became less and less necessary as stasis launch techniques developed. In other cases, shield surfing was used to cross terrain. This will allow Link to travel a decent amount of vertical or horizontal distance while not taking damage or having the need to use the Paraglider, because of this, they are often a great method of travelling during the Great Plateau. Sketodara does this backwards, climbing up behind the Shrine of Resurrection and rushing to grab a bow and arrows, alongside a pot lid that he uses as a shield. Beyond allowing players to pass larger gaps thanks to shield-jumping, it allows out of bounds clipping to make it easier to break into shrines and even avoid hazards in the difficult Trials of the Sword. Looking at it all, I can’t help but think about what speedrunner gymnast86 said after completing the first sub-one hour run. It takes a little less than a minute, and it’s one of the most gorgeous things I’ve ever seen. For a while, I’d let my gaze wander off Breath of the Wild. The following is a list of records set for Speedruns of games in The Legend of Zelda series. Much of Hyrule Castle is about grabbing weapons to use against the Ganon Blights and Calamity Ganon. Sketodara01417's speedrun, a no Amiibo, Any% run that sought to complete the game as quickly as possible, clocked in a 30 minutes and 11 seconds and set a new record. “A game like this takes a while to get good,” he said. If the tree just falls off normally instead of launching away it means the tree was stasis'd too early. This page was last edited on 5 November 2020, at 15:52. By bullet-time-bouncing off a Moblin outside the Temple of Time, they are able to use the glider to fly over all of Hyrule Field and land at the castle. Returning to speedruns shows a vibrant and exciting Any% run that’s been completely altered. Sketodara nails it, ending with a speedrun that improves the Any% record by around 40 seconds. All runs listed are single-segment/real-time attack, meaning the run was completed in one take from start to finish. The method for these types of tree is the same for large ones. Rocket Launch is a special type of stasis launch where Link grabs onto a large object instead of getting hit. There’s also some cooking. It is recommended to grab the side of the boulder because Link often falls off quickly after launching if grabbed from the backside. In fact, it reverses the order of the shrines that players complete to get Link’s powers. The bullet time bounce is an astounding glitch, and Sketodara uses it to launch off a Moblin’s head across the Plateau and land right at the Magnesis Shrine. This will allow Link to travel a decent amount of vertical or horizontal distance while not taking damage or having the need to use the Paraglider, because of this, they are often a great method of travelling during the Great Plateau. Wait a second or enough time so the tree has the desired angle and quickly stasis it. It turns out that the shield is one of the most busted items in Breath of the Wild. At the time, it was a mixture of sprinting, horse riding, and some creative hang-gliding. speedrunner https://twitter.com/sketodara01417 https://www.nicovideo.jp/user/28741112 New glitches and massively different movement techniques have radically altered the game into something breathtaking to watch. The Wind Waker Randomizer Season 3 - live on ZSR. Use an arrow to angle the tree on the desired direction.