There is a commercial version of Ten Thousand called Cosmic Wimpout Whoever has the highest number goes first. and scores in a single turn. scoring number or combination he takes the previous player's forfeited for that turn. Player 1 rolls the six dice and gets 1-3-3-4-5-6. 0���G� E N.B. Player 1 rolls the six dice and gets 1-1-1-1-4-5. player may roll them all again and continue their tally. Four or more 2s cancels a players entire score. to continue rolling with all six dice and receives a bonus of 500 points. Player rolls 1-1-4-4-5-5. %PDF-1.5 %���� Ten Thousand is also known as 10,000, Zilch, 6-Dice, Boxcar, Bogus, Ten Grand and is similar to the dice game Farkle (Farkel). If successful, the player is allowed Play would continue until one of the players reaches or exceeds 10,000 points. How to win: Be the first player to score 10,000 points or more. A player who throws a scoreless first roll, three times in successive Player decides to stop rolling, writes down 1500 on the scoring sheet, and passes the dice to Player 1. long as they have thrown and set aside a scoring number or combination. This is a fun and easy game to play for as few as two or as many as ten! “5000" — The Dice Game. This time he is unlucky and rolls 2, 3, 3, 4, 6, 6. This is an easy dice game that can be played with any number of folks of any age, so long as one is able to do simple addition/subtraction. Print the 10,000 Dice Game Rules, grab 6 dice and make your own dice tray. It can be played with just a set of six dice and some paper for scoring. It can be played with any dice you may have, but we do offer the game in a convenient pocket-sized tin with six dice and complete rules. Add up any saved points. accumulated a high score. Ten Thousand is also known as 10,000, Zilch, 6-Dice, Boxcar, Bogus, Ten Grand and is similar to the dice game Farkle (Farkel). The player loses the points accumulated and it is now Player 2’s turn. This scores 1500 for the three pairs, and added to the previous roll, now has 6300 points. Some people will play that players need to have a total of at least 500 points to get on the score sheet at the beginning of a game or round. All you need are the 5 dice, a score keeper with pen and paper, and some fun people who want to … Before you start contributing to your game score, you need to get "on the board" by rolling at least 750 points in a single round. The first player to score a total of 10,000 or above, wins the game, provided any dice and they come up 1, 1, 2, 4, 5, 6. Players announce their progressive score for their turn after each roll. Try it with friends or family! h�bbd```b``�"+��;��g����� `�\0�,� &W�I��H�9,�"�M��j �m'�dL� $�7f`ڻ$��+�����[� $�D endstream endobj startxref 0 %%EOF 69 0 obj <>stream Player 2 now has a total of 1500 (1200 + 100 + 100 + 50 + 50) and could stop rolling, or re-roll the 2 and 6 dice. *Download a free score sheet from or just keep score on a piece of paper. 5s may be rerolled so long as there are other scoring dice kept out. scoreless throw which means he scores nothing for this turn and the dice The rules are simple - providing the perfect mix of luck, strategy, and risk-taking. turns, loses 1000 points. The first player rolls all 6 dice. Farkle (also referred to as 10000 and Zilch) is a very popular dice game of unknown origin. It’s a fun and easy game that’s simple to play with a group of people but also makes a great 2 player date night game. Player 2 re-rolls the six dice and shows 1-1-2-5-5-6. $D�>뫞M���(>���==}�UU�z�X�R�?.Ŗ:��,-%�m)y�9��9�R�R[�{�3�/��=�:����[� M���&IK+�4���P{Yz��.=�ޖ�Y��l�����ׇ���/^�>\�o�y����������__}����O��]ުy _}�1�o~�e�q��ų���%�۳����x8���V+�ٳ���(�p������RϞ_]�>yr���Q���=3�����/�����xu������Y}�8�%��Cş�������y���Y}i�? The first player to reach 10,000 points is the winner. AKA Farkle. AKA Farkle. Player could roll the two remaining dice or stop rolling and take the 250 points. twice in an attempt to roll a 1 or 5. Player 2 could continue rolling but decides to stop and take the points. The bonus increases by 500 points for every time the last die is rolled subsequent players, with a turn left, don't exceed their score. 29 0 obj <> endobj 48 0 obj <>/Filter/FlateDecode/ID[<5568F7D104E4EC4598AC0221E5776B51><97D21FC55F034E30B7A4C4639CF7319B>]/Index[29 41]/Info 28 0 R/Length 98/Prev 149391/Root 30 0 R/Size 70/Type/XRef/W[1 3 1]>>stream the 5 scoring 250 points, but instead sets aside the 1s, scoring 200 and There is a commercial version of Ten Thousand called Cosmic Wimpout that is played with only 5 dice and without the three pairs scoring category. In our family's games, You must keep all 1s and "three or more" of a kinds. h�b``d``Jg ƳP#�0p4 � B1C$�.g^��{@�@H�K�9�ɟ�j�:��ư�&]�L�o���d�1�In��7�M� �� endstream endobj 30 0 obj <>/Metadata 2 0 R/Pages 27 0 R/StructTreeRoot 6 0 R/Type/Catalog>> endobj 31 0 obj <>/MediaBox[0 0 612 792]/Parent 27 0 R/Resources<>/ProcSet[/PDF/Text]>>/Rotate 0/StructParents 0/Tabs/S/Type/Page>> endobj 32 0 obj <>stream • Other numbers count if you get three or more of the same number in a There are many variations of this game. How to Play . A If five dice are counted as scoring, the remaining die may be thrown Game Play: 30 Minutes Contents: 6 Dice, Shaker Cup, Score Pad Object: Be the player with the highest score over 10,000. Posted by Alyssa Seaney | Jul 17, 2015 | Dice Games, Family Games. Some states in the USA play a version using 7 dice. Each player takes it in turn at rolling the dice and must set aside at This is a very popular dice game that is easy to learn and is great to play with kids as it requires some math skills (for adding scores). A player may not begin to score until he has first scored at least 500 Sometimes a target total of 5,000 is set to make for a shorter game. If your round plus game score ever exceeds 10000 and you have at least one non scoring die, you subtract your round score from your game score. ��*��&�iݖ�Ua{4���K�'�Ki>�杇��P�/9j�ȳh��_bIZ+ �)hh_2(�).YF�#C&ɟ.�V�фK����I��y�����fYƘ蚳�4�iS MH�-���M�� kCz�� �yu�ј��6� L�,��:b\:�q!� [C�On�6��&�]�&*H5�Ԫ�Ӷ$-�]�*��36{���>��z�� d� ���Z[kT}1yb=�o�m] �i�.�8:x"< k$������a�P�EP��AAu��T'MI��@o; The player can re-throw the remaining dice as often as they wish, as long as they set aside at least one scoring die (or dice combo) each time. Some states in the USA play a version using 7 dice. Player 2 rolls the dice and rolls 6-6-6-6-6-6. Herein you will find the rules our family uses for the game of 10000. This would score 1200 total and can roll all the dice again, or stop and keep the score. Nov 17, 2017 - This is a game I carry in my purse! decides to set aside all four dice and his score is increased by 700 It’s small and compact so it travels well. The basic version is Print the 10,000 Dice Game Rules, grab 6 dice and make your own dice tray. If you need some dice, we sell them for $5.00, and we also have a pocket size tin with dice and instructions for $7.95. The player can decide to keep as many scoring dice as he/she chooses, but must keep at least one. Each player’s turn ends when they either they decide to stop rolling and write down their total score; or, if they roll the die (or dice) and cannot set aside a scoring combo or die (a zilch), their turn ends and they do not write down any score of points accumulated up to that point. See score You never know what might come up when you roll the dice, but at Dice Game Central you can always count on our best! Games like that tend to stick around. values below). pass to the next player. A player may take up the scoreless dice of the previous player who has points (1 = 100 + 6, 6, 6 = 600) giving a total of 900 so far. Welcome to Dice Game Central! Decide who goes first by having everyone roll one die. Player keeps the score, writes it down and passes the dice to Player 2. Their turn continues, rolling the remaining dice, as You're ready to play anywhere. A player's turn ends when they either decide to stop and score their Should all six dice be set aside as scoring then the If you role and have no scoring combinations, you "lost it" (your round total) and your turn. That incudes free printable score sheets and cards, official dice game rules, and even some history, humor, and dice game player gift items. Dix Mille. One of our favorite games is 10,000 dice game. (See scoring section). points in a turn. To make things easier, we have FREE printable scoresheets.